Remove_ancillary : removes ancillary from the character an ancillary (default = all) Give_ancillary : gives the character an ancillary Save_battle_replay : saves battle replay in file replays/.rpy Toggle_restrictcam : toggles camera restrictions on or off Toggle_fow : toggles the fog of war on or off Move_character , : moves named character to position on campaign mapĪuto_win : the attacker or defender wins the next autoresolved battleĬreate_unit : creates one or more units of the specified type Add_population : adds an amount of population to a settlement, can be negative